#ifndef __LIQUID_CRYSTAL_H
#define __LIQUID_CRYSTAL_H

///#include <inttypes.h>
///#include "Print.h"

#include "lcd_drv.h"
#include "_config_cpu_display.h"

// commands
#define LCD_CLEARDISPLAY 	0x01
#define LCD_RETURNHOME 		0x02
#define LCD_ENTRYMODESET 	0x04
#define LCD_DISPLAYCONTROL 	0x08
#define LCD_CURSORSHIFT 	0x10
#define LCD_FUNCTIONSET 	0x20
#define LCD_SETCGRAMADDR 	0x40
#define LCD_SETDDRAMADDR 	0x80

// flags for display entry mode
#define LCD_ENTRYRIGHT 		0x00
#define LCD_ENTRYLEFT 		0x02
#define LCD_ENTRYSHIFTINCREMENT 0x01
#define LCD_ENTRYSHIFTDECREMENT 0x00

// flags for display on/off control
#define LCD_DISPLAYON 0x04
#define LCD_DISPLAYOFF 0x00
#define LCD_CURSORON 0x02
#define LCD_CURSOROFF 0x00
#define LCD_BLINKON 0x01
#define LCD_BLINKOFF 0x00

// flags for display/cursor shift
#define LCD_DISPLAYMOVE 0x08
#define LCD_CURSORMOVE 0x00
#define LCD_MOVERIGHT 0x04
#define LCD_MOVELEFT 0x00

// flags for function set
#define LCD_8BITMODE 0x10
#define LCD_4BITMODE 0x00
#define LCD_2LINE 0x08
#define LCD_1LINE 0x00
#define LCD_5x10DOTS 0x04
#define LCD_5x8DOTS 0x00
/*
class LiquidCrystal : public Print {
public:
  LiquidCrystal(uint8_t rs, uint8_t enable,
		uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
		uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
  LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
		uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
		uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
  LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
		uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3);
  LiquidCrystal(uint8_t rs, uint8_t enable,
		uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3);

  void init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
	    uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
	    uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
    
  void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS);

  void clear();
  void home();

  void noDisplay();
  void display();
  void noBlink();
  void blink();
  void noCursor();
  void cursor();
  void scrollDisplayLeft();
  void scrollDisplayRight();
  void leftToRight();
  void rightToLeft();
  void autoscroll();
  void noAutoscroll();

  void setRowOffsets(int row1, int row2, int row3, int row4);
  void createChar(uint8_t, uint8_t[]);
  void setCursor(uint8_t, uint8_t); 
  virtual size_t write(uint8_t);
  void command(uint8_t);
  
  using Print::write;
private:
  void send(uint8_t, uint8_t);
  void write4bits(uint8_t);
  void write8bits(uint8_t);
  void pulseEnable();

  uint8_t _rs_pin; // LOW: command.  HIGH: character.
  uint8_t _rw_pin; // LOW: write to LCD.  HIGH: read from LCD.
  uint8_t _enable_pin; // activated by a HIGH pulse.
  uint8_t _data_pins[8];

  uint8_t _displayfunction;
  uint8_t _displaycontrol;
  uint8_t _displaymode;

  uint8_t _initialized;

  uint8_t _numlines;

};
*/

void lcd_Init(void);
void lcd_Clear(void);
#endif
